![]() Would love to hear more thoughts and ideas from games creatives and actors. The potential for this connection excites me, and my fellow performers, in a big way. From a 3rd person perspective, players use a variety of weapons (pistols, machine guns, flamethrowers) and stratagems (turrets. This was fun and engaging, but the highlight for me was the conversation that ensued, as a connection between game developers/creatives and actors started to find its feet. HELLDIVERS 2 is a 3rd person squad-based shooter that sees the elite forces of the Helldivers battling to win an intergalactic struggle to rid the galaxy of the rising alien threats. We offered a few ideas on how to accommodate game actors, so when they are called in at 11th hour to breath life into the text and plot points a developer might have spent years crafting, they can do so to the very best of their ability. ![]() The intention of the class was to highlight what makes an actor ‘tick'. Helldivers 2 Officially Revealed with Action-Packed Tongue-In-Cheek Gameplay Trailer By Michael Cripe 0 Arrowhead Game Studios showed up for today’s May 2023 PlayStation Showcase. ![]() ![]() It’s time to take out the alien trash Join the Helldivers to fight for freedom across a hostile galaxy in third-person co-op shooter operations. Last night's BAFTA masterclass I co-presented with Working With Games Performers, provided much food for thought. Helldivers 2 - Announce Trailer PS5 & PC Games. I've been reflecting on acting in video games - what are the ingredients of a good performance in this medium? How can we apply what we know and cherish as actors in film, TV and stage to the unique demands of the games studio? ![]()
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